صمود SUMUD
The story, in three chapters:
- The Neighborhood (night) — gather bread and water for the little ones, and a sapling for Sido, under the stars during a blackout
- What Remains (dawn) — find Sido's medicine in the rubble of the old pharmacy, plant two olive trees where the old ones stood
- The Kites of Gaza (day, by the sea) — find the kite and glide to the shore, referencing the real 2011 world record when Gaza's children flew thousands of kites on the beach
Features:
- Full pixel art drawn in code — Palestinian flag checkpoints, keffiyeh-wearing characters, ruined buildings that slowly give way to the sea
- Chiptune soundtrack in maqam Hijaz with an ayyub-style rhythm, calm variations for story scenes (M to mute)
- Olive planting mechanic — saplings you plant grow on screen and count toward your goal
- Kite glide ability in chapter 3 (hold JUMP mid-air)
- NPCs with dialogue: Sido, Layla, Abu Samir the baker — small stories of rebuilding and hope
- Hazards are environmental (falling rubble, rebar, searchlights) — and when Karim falls, he always gets back up. That's the point of the title.
- Ending scene with dozens of flag-colored kites rising over the sea: "نحن باقون — We remain."
- Keyboard + full mobile touch controls, checkpoints, one file, zero dependencies
Controls: ← → / A D move, SPACE jump, E talk and plant olives.
| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | jawadalaa1292-sudo |
| Genre | Adventure, Action |
| Tags | 2D, Pixel Art, Short, Singleplayer |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- A game about Resilience in Gaza10 days ago




